
About 60 Seconds Burger Run
John Cooney released a free 2D platform gem in 2010. A green figure races against a sixty-second clock to reach a burger stand at each stage’s end. It loads instantly with no downloads and runs through emulators.
Players hit arrow keys to shift on each platform. Sharp spikes demand careful timing. Springboards launch the hero upward. The countdown never pauses or resets. Only starting over brings a fresh timer. A hunger meter ticks down with every jump.
More than twenty stages raise the challenge with new traps and tricky layouts. Tight controls reward speed and skill. A design built for quick runs pushes players to shave off seconds. No setup steps block the fun.
