
Clear All Three Towers
Tri Towers Solitaire is a card game based on the Tri Peaks style of solitaire. Instead of arranging full suits into long piles, you remove cards from three tower-shaped layouts.
A card at the bottom of the screen acts as your current card. You can remove a visible card from the towers when its value sits one step above or below that current card.
For example, a 7 can connect to a 6 or an 8. Suits do not matter. The Ace can work at both ends, so it can connect with a 2 or a King.
Your goal is to remove all the cards from the three peaks and complete the round.
Build Long Runs
Tri Towers Solitaire rewards you for removing several cards without drawing a replacement from the deck.
Imagine that your current card is a 6. You might play a 7, then an 8, then another 7, then a 6, and then a 5. A sequence like this forms a useful run and can raise your score.
This makes it worth checking every available card before pressing the next-card button.
When no legal move remains, you can reveal another card from the deck and continue from there.
The game also includes a wild card. You can use it when you need help creating a new path through the towers. After using the wild card, any available card can continue the run.
Save Your Helpful Tools
Using the wild card too early can make a later part of the round harder. Saving it until the towers have fewer available choices can give it more value.
There is also an undo feature. It lets you take back one move. This can help when you notice that another card would have created a longer sequence.
Speed also matters because finishing quickly can improve the time bonus.
Tri Towers Solitaire becomes more interesting once you stop choosing only the first legal card you see. Look at the cards that your move will uncover. One choice may end immediately while another opens several new cards.
The rules are simple enough to learn in a few minutes. The challenge comes from planning longer runs, keeping the deck for moments when no tower card works, and using the wild card at a useful time. Clearing all three peaks completes the round and gives you another chance to build a stronger score.
