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Get to Know About Riddle Transfer

Riddle Transfer picks up right after Riddle School. You click objects and gather items. You mix clues and work out puzzles that open new paths. Each scene hides a riddle that guides the next step. A bar at the bottom shows what you carry. No timer blocks your moves so you test each idea at your own pace.

Phil Eggtree ends up inside a top security lab. Guards lock his friends in separate cells. Aliens stand watch by every door. You talk with each guard and search each room for clues. You uncover who trapped them and what plans the captors hold.

Cartoon style art matches the look of earlier games. Music shifts when you enter new areas or free one of the friends. Rooms fill with machines, control panels and odd tools. Multiple puzzles ask you to link items in clever ways. This design lets you try one path then move on if it fails.

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