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Infiltrating the Airship – Help Henry Stickmin Make the Right Choices

Infiltrating the Airship is a funny adventure game where you control Henry Stickmin, a clever thief who gets an unusual offer from the government. Instead of sending him straight to prison, the government wants Henry to help capture a dangerous criminal group called the Toppat Clan.

The criminals operate from a huge flying airship filled with valuable objects, guards, and secret rooms.

Your job is to help Henry enter the airship and decide what to do next. Every choice can lead to a surprising result.

Henry Gets a Dangerous New Mission

The adventure begins when government officers capture Henry after his earlier crimes.

Captain Galeforce explains that the Toppat Clan causes serious problems, and the government needs someone who can sneak into its flying headquarters.

Henry receives an opportunity to clear his criminal record by helping with the mission.

A helicopter carries him close to the enormous airship.

From there, you must choose how he enters.

You can try an earpiece, cannonball, grapple gun, or sticky hand.

Each option sends Henry down a different path.

Choose Your Own Way Through the Story

Infiltrating the Airship uses a series of choices rather than ordinary running or fighting controls.

The game presents several objects or actions during important scenes.

You select one and watch what Henry does.

Some choices work, while others lead to funny mistakes.

A seemingly sensible option may produce a ridiculous result.

The game encourages you to experiment instead of worrying about choosing the correct answer every time.

Discover Four Different Endings

Henry can complete his adventure in several ways.

He may help the government collect evidence against the Toppat Clan.

He can also return to his usual stealing activities and attempt to take a valuable ruby.

Other paths allow Henry to capture an important criminal or become a powerful member of the Toppat Clan.

The game contains four main endings and an additional fake ending.

Each path changes Henry’s situation and gives the story a different outcome.

Find the Funny Failed Choices

One of the most entertaining parts of Infiltrating the Airship is discovering what happens when a plan fails.

The game includes 60 different failed outcomes.

Some involve strange gadgets, unexpected accidents, or unusual reactions from the characters.

After a failed choice, you can return to the decision and try another option.

You do not need to restart the entire adventure every time something goes wrong.

Exploring the incorrect choices helps you discover funny animations that you might otherwise miss.

How to Control Henry Stickmin

The game mainly uses your mouse.

Click the object or action you want Henry to try.

Some scenes require you to choose quickly before a timer expires.

Watch the available options and click the one you want before time runs out.

The controls remain simple because the main challenge comes from making decisions rather than controlling Henry’s movement directly.

Unlock Medals and Explore Every Path

Infiltrating the Airship includes achievements that reward you for discovering different scenes and outcomes.

You can replay the adventure to explore choices you missed during your first attempt.

Try following the government route before choosing a completely different path.

You may discover characters, jokes, and unexpected events that do not appear in another ending.

Infiltrating the Airship combines interactive storytelling with funny animations and unusual decisions. Its branching adventures give you plenty of reasons to help Henry try another plan.