
Get to Know About Free Rider 3
Players draw a course with simple pen-like tools. They sketch lines between a start flag and a checkered finish. They then switch modes and watch a stick figure pedal along each line. Gravity and momentum affect every turn and drop. Players go back to the editor to smooth out any tricky spots.
Free Rider 3 skips any storyline or character drama. Creators stay focused on building courses and then testing them. No cutscenes interrupt the action. The experience never strays from drawing and riding.
A built-in editor gives players tools to shape every jump and ramp. A green line boosts speed. Riders lose momentum on red paths. Blue marks send the bike into a bounce. Orange marks end the run on contact. Invisible dots hide from view but still support the wheels. Each level starts at a flag and ends at a checkered finish. A timer tracks every second of each ride. The visuals rely on stick figures and plain shapes.
