Play in Fullscreen Mode

About 18 Goal Golf

Players drive a golf ball toward a hole. They count strokes and chase a low score. The view sits above each green on a simple 2D plane. Players drag to set power and flick to define shot angle. Water hazards sit before the hole and add risk. Sand traps steal speed and change the path. Trees rise along the fairway and block wide swings. Rough ground slows the ball more than fair grass.

No story unfolds in this golf game. The design focuses on swing challenge and course strategy. Players face a fresh test on every green. They improve aim and learn from each shot.

The game presents several full courses. Each course holds eighteen holes. Bright 2D art uses simple lines and solid shapes. Sound effects mark swing action and ball drop. A basic physics engine drives roll and bounce motions. Leaderboards record top scores. Touchscreen controls respond to each drag and flick.